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EyeTrackVR Development Roadmap
This will contain a list of features that are in progress, completed, and planned.
Completed
Tracking algorithm
Calibration
GUI
PCB Design for IR emitters
Dual Eye support
Firmware
Better documentation over things (setup, wiring etc.)
Setup dynamic WiFi credentials at runtime
OTA using Platformio
Auto threshold's
New LED Power regulator board (V4)
New IR LED PCB (only for the power reg board) (V4)
Setup flashing of ESPs through anything other than VSC
In Progress
Variable eye openness tracking (being improved)
Auto ROI cropping/better cropping
New GUI
New backend for new GUI
V5 hardware (focus on wired usage)
Dynamic foveated rendering via OpenXR
3D, 9-point calibration via OpenXR/SteamVR overlay
Custom cam boards/cameras
Full hardware kits
Planned
Game interaction SDK
Game developer integration program